In subsequent versions of Mount and Blade, 'God' and the 'saints' are mentioned less frequently. Additionally, the followers Firentis, Katrin, and Klethi also seem to be adherents, at least when it comes to superstitions. Examples of adherents include, most notably in Warrider, the kingdoms' Counts, and Fathers Larchas and Erascus, who are priests. Clergy are called 'priests', and addressed to as 'Father'. Adherents of this religion believe in a 'God', in the 'Seven Saints', and in the holy mandate of nobles.
Later versions have cut back on religious mentions, but have expanded the visuals: This is only fair given the dark fantasy setting of the game. Mentions of religions are most prominent in Mount&Blade version 0.202 ( Warrider). Starting with Warrider, characters would, on occasion mention deities, spirits, or other supernatural beings various religion-themed npcs would be added or removed between versions certain shields and banners would feature religious symbolism and religious buildings could be found in towns and castles, though only as decorations.Īs already mentioned, in Mount and Blade, religions are not a mechanic, therefore their presence is very superficial, and is largely to add a bit of flavour to the game's world.
In the core series, religions are only alluded to.