Crusader kings 2 create title

broken image

Warning: messing with a character's age may have unintended side effects so use with caution.Ĭreates an alliance between characters. Unlike destroyed titles ( destroy_landed_title), deactivated titles cannot be re-created by the player or AI, except through special decisions.Īdds or subtracts the given value to the age of the scoped character. Note that there's no way to deactivate a disease.Īctivate/deactivate a titular or de jure landed title. Note: to also transfer wealth, use the transfer_scaled_wealth command.įROM = Īctivate a disease, which can now randomly appear. Since 2.7 move = no can be used to ensure that the character keeps the same liege if they end up unlanded. (Scripting) commands are different from console commands: though some console commands have a scripting equivalent, others do not (for instance player console command).Īvailable commands depend on the current scope type. scripted effects, which can be used to group commands into re-usable macro.command blocks (the immediate and option sections of events, or similar: effect, creation_effect, gain_effect, success.

broken image

This article has been verified for the current version (3.3) of the game.Ĭommands or effects are used in scripting to alter the target that was selected with scopes and conditions.